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Post by Keith Heitmann on Oct 20, 2004 11:25:04 GMT -5
Shipwright -- Shipwrights produce transport barges used for river transport, oceangoing military ships, and private yachts at their shipyard homes. Egypt's native acacia is fine for making furniture and weapons, but too knotty or open-grained for shipbuilding. Ships must be made from straight, strong timbers, like those of the cedar wood imported from foreign lands and then acquired via the Exchange.
Military ships are captained by a commander who has been ordered to navy service, and crewed by whatever soldiers you dispatch on a waterborne mission abroad. Ships left untended can be damaged or stolen, or even drift away. Transport barges are used to move heavy loads of stone or bricks around your city. Merchant ships, and those cargo barges employed by cargo movers and foreign traders, are built outside your city, and are owned and operated by the men who use them.
Shipwrights are members of the middle class, having arisen from the peasantry or migrated from other middle-class occupations. The shipwright's wife sees to the family's shopping needs.
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Post by Keith Heitmann on Oct 20, 2004 11:25:42 GMT -5
Laborer -- Laborers supply the muscle that builds Egypt's glory in the service of your government. These unskilled peasants, fueled by bread and vegetables from your bakeries, mine metals, extract gems, and quarry and haul the stone to build your monuments. Laborer families typically come from the local village population, and are likely to return to those roots if their lives as members of Egyptian society don't work out.
Laborers can only serve you when supervised by overseers. Those tasked with hauling work in teams. Because one overseer can supervise multiple teams at once, and because laborers need some down time like anyone else, there is no simple optimum ratio between overseers and laborers. But unless enough laborers are ready for work, nothing can be hauled.
Locate laborer huts near their work projects, but make sure they have convenient access to shops and service facilities as well. Their needs are slight, but they are prone to exhaustion and injury.
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